#ifndef CHOOSE_H
#define CHOOSE_H

#include <QPaintEvent>
#include <QWidget>
#include "ui_choose.h"
#include <QPainter>
#include <QMediaPlayer>
#include <QAudioOutput>
#include <QPushButton>


class Game;



namespace Ui {class Choose;}

// 必须与.ui文件中的<class>同名


class Choose : public QWidget
{
    Q_OBJECT
public:
    explicit Choose(QWidget *parent = nullptr);
    ~Choose();
    void paintEvent(QPaintEvent *event) override;


private slots:
    void on_songbirds_clicked();
private:
    Ui::Choose *ui;
    Game *gameWidget;
    QMediaPlayer *player;
    QAudioOutput *audioOutput;

};

#endif // CHOOSE_H
